Deadline has the word that Disney has announced that Mary Poppins Returns will parachute into theaters on December 28th, 2018. The new feature stars Emily Blunt as the classic character.
Disney’s live-action sequel to its 1964 classic Mary Poppins will hit theaters on December, 28, 2018, as Mary Poppins Returns. The company just announced the title and date for its film starring Emily Blunt and Lin-Manuel Miranda. The studio earlier had staked that Christmas date for an "Untitled Disney Live Action #2."
Blunt will star as the magical English nanny, and Hamilton star Miranda will play a new character, a street lamplighter named Jack. Set in Depression-era London, it follows a now-grown Jane and Michael Banks, who, along with Michael’s three children, are visited by the enigmatic Mary Poppins following a personal loss. Through her unique magical skills, and with the aid of her friend Jack, she helps the family rediscover the joy and wonder missing in their lives.
The project reunites Into the Woods director-producer Rob Marshall with that musical’s producing team John DeLuca and Marc Platt. David Magee is penning the screenplay based on The Mary Poppins Stories by P.L. Travers. Marc Shaiman is composing a new score and writing original songs with Scott Wittman.
PS Plus fans, we’re pleased to share with you two excellent PS4 PS Plus games for June.
First up, to help get everyone hyped for the NBA Finals, we’ve teamed up with 2K to add NBA 2K16 to the June lineup. One of the most critically acclaimed sports titles ever, NBA 2K16 has tons of great gameplay for everyone. With robust offline modes like MyCareer and MyGM, and deep online modes including MyTeam and MyLeague, there is an incredible amount of content to offer all types of gamers. So be the baller you always wanted to be and guide your team to the NBA Championship.
Next up is Gone Home: Console Edition. Gone Home is one of the most talked about titles from the last few years for good reason. While it’s an interesting exploration/adventure game, it’s the narrative of Gone Home that’s so remarkable. The game has a strong development team, including Steve Gaynor, who worked on a few titles in the BioShock series. The Fulbright Company (now just Fullbright) created an intimate and unique story that is well worth your time.
RISE: Race The Future is the upcoming video game from the studio VD-DEV renown for their technical prowess.
This time they decided to broaden their vision through the art of a professional automotive designer, Anthony Jannarelly, famous for having penned the exclusive supercars of W Motors: the Lykan Hypersport and the Fenyr Supersport.
Anthony has also recently co-funded his own car company, Jannarelly Automotive, producing the curvy retro-futuristic roadster named Design-1 whose evolutions will appear in RISE: Race the future.
RISE: Race The Future is a racing game set in a near future where a new kind of wheel technology will let you race on all type of terrains and especially on water.
The racing style is arcade oriented and based on mastering extreme drifts. One of the clear inspiration is Sega Rally.
In addition to the arcade mode, a history mode will allow the player to unlock the futuristic cars exclusively designed for the game. Throughout the progression the enigmatic sci-fi scenario will also reveal the real purpose of RISE: Race The Future.
RISE: Race The Future will be available on the main online stores for mobile devices, consoles and PCs. The release date is set for Winter 2016.
Io-Interactive is happy to announce the launch of Hitman Episode 3: Marrakesh today.
The featured mission, ‘A Gilded Cage’, sees Agent 47 travel to the busy market city of Marrakesh to target corrupt private banker Claus Strandberg and his accomplice Army General Reza Zaydan before the city of contrasts collapses into a riot.
“Marrakesh marries the concepts of the first two offerings of Hitman – Paris and Sapienza,” said Hannes Seifert, Studio Head at Io-Interactive. “We have the fortressed, at times claustrophobic, nature of the Showstopper event in Paris combined with the expansiveness and lived-in feeling of Sapienza all in one. I think Marrakesh is really going to give players a lot to explore and experiment with.”
Marrakesh offers a richly detailed, dense creative stealth sandbox featuring two targets, a host of opportunities and challenges to explore and a living environment that transports you from crowded markets to magical souks, from the cool elegance of the Swedish consulate to the military-occupied remains of an abandoned school. Infiltrate a consulate under siege to kill a man everyone hates and take out the army general that freed him from his prison shackles in Episode 3 of Hitman.
Hitman started with a Prologue and the Paris location in March. Episode 2: Sapienza released in April and now Episode 3: Marrakesh has arrived in May. Hitman will continue to deliver regular content updates, including three additional locations; Thailand, the United States and the season finale in Japan later in 2016. The game also recently launched the new “Elusive Targets” feature, with two targets encountered by players so far... Marrakesh is sure to hide more.
Marrakesh is FREE as part of the Full Experience Pack. Owners of the Intro Pack can choose either the Upgrade Pack for $50, which will then include all of this year’s content as it’s released including live and bonus content – or choose to purchase the location individually for $10 (or local equivalent).
Hitman is available on the PlayStation 4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft, and Windows PC.
Kagura and Saaya are schoolgirl sisters raised together by the Vampiric Clan, and rank among their strongest warriors. Aya and Saki are assassin sisters descended from the rival Baneful Bloodline, and represent their lineage with esteem.
Now, these four must learn to fight together against an undead army. Brought under one banner known as the “Zombie Punitive Force,” these blood enemies will have to reach a mutual understanding in order to save the world as we know it. And as long as they’re working together, they might as well do it in style...
Onechanbara Z2: Chaos is the latest entry in the Onechanbara series. The Vampiric sisters and two legendary zombie-hunting sisters of Baneful blood battle through over a dozen stages of high-octane real-time swordplay. Fight off the invasion in gruesome detail, occasionally transforming into a demon for short bursts of added power and speed. Enjoy the gameplay experience with the original Japanese voices or – for the first time in series history – a full English dub.
Just Cause 3: Mech Land Assault, the second content pack from the Air, Land and Sea Expansion Pass will be on sale June 3 for Expansion Pass Holders, with a wider release to follow on June 10.
Mech Land Assault takes Rico Rodriguez to the new island of Lacrima, home to an abandoned eDen research base and a prison camp run by the mysterious Black Hand. Defended by huge powerful Mechs, Rico will need the new Bavarium Power Core rifle to disable their shields and hijack them. Once inside, Rico can use their powerful cannons and the GRIP Gravity Guns to hurl and smash the enemy into pieces.
• Pilot two types of powerful Mech and drive them anywhere in Medici.
• Unleash the Mech’s Gravitational Remote Influence Projector or “GRIP” to attract and hurl objects at your enemies.
• Jump and smash helicopters from the sky or ground pound tanks with the GRIPS’s “Force Pulse” attack.
• Prove your skills and earn upgrades in Mech arena challenges.
• Call in a Rebel Mech buddy for extra firepower when the going gets tough.
• Includes a powerful new energy weapon, the Bavarium Power Core rifle.
The Bavarium Wingsuit from the Sky Fortress DLC fundamentally changed how Rico could traverse Medici. This time, we wanted to shake up how Rico interacts with his environment in a similar way,” explained Tobias Andersson, Senior Producer at Avalanche Studios. “The new Mechs allow Rico to throw enemies, vehicles and chaos objects around like tennis balls – increasing the scope for physics-based fun. Whether you’re juggling a small car or punching helicopters out of the sky, the Mechs give you the opportunity to mess with your surroundings in creative, explosive ways.”
The Mech Land Assault pack is priced at $11.99/€11.99/£9.49 whilst the Air, Land & Sea Expansion Pass is available for $24.99/€24.99/£19.99. The final content pack – Bavarium Sea Heist – will be released by the end of summer 2016, released one week early to Expansion Pass holders.
Page Six from the New York Post is reporting that Disney execs are in a panic over the upcoming Star Wars film, Rogue One: A Star Wars Story.
The first “Star Wars” spinoff, “Rogue One: A Star Wars Story,” is in crisis, and the movie will have to go into expensive reshoots over the summer, sources exclusively confirmed to Page Six.
The much-anticipated “Rogue One” is due for release on Dec. 16, but we’re told bosses at Disney are not fully satisfied with the first cut from director Gareth Edwards.
One Hollywood source told us, “The execs at Disney are not happy with the movie, and ‘Rogue One’ will have to go back into four weeks of expensive reshoots in July.”
The movie stars Felicity Jones, Mads Mikkelsen, Ben Mendelsohn, Forest Whitaker and Diego Luna. The “Star Wars” franchise’s first spinoff film will take us back in time to a point between Episodes III and IV. The plot reportedly sees resistance fighters embark on a daring mission to steal the plans for the Death Star before it can be used to enforce the Emperor’s cruel rule.
There has been much speculation that the movie will take a darker turn and Darth Vader will appear as the Emperor’s chief enforcer. It is also believed that a young Han Solo will make a cameo appearance. Page Six exclusively revealed earlier this month that Alden Ehrenreich has landed the coveted part to play the young Solo, a role made famous by Harrison Ford.
It was announced earlier this month that Edwards would not direct “Godzilla 2” later this year, and would instead “focus on smaller films.” But the movie insider told us, “Gareth’s work on the first ‘Godzilla’ [which came out in 2014] shows he can handle a big studio blockbuster. But ‘Rogue One’ has fallen short of what J.J. Abrams did with ‘Star Wars: Episode VII — The Force Awakens.’ So Disney has ordered reshoots.”
Edwards is well-known as a risk-taking director, but has also been reported to prefer to keep studio influence at a minimum. The source added, “Disney won’t take a back seat, and is demanding changes, as the movie isn’t testing well.”
Developer Overkill has announced that it has reacquired the rights to the Payday franchise from publisher 505 Games. Overkill revealed that the black market in Payday 2 will be free for everyone, which means goodbye microtransactions. In addition, they plan to update the game for 18 more months.
Update 100 is here! What a day! Today we talk about update 100 for PAYDAY 2 that is going live on Thursday.
We own PAYDAY again
The PAYDAY franchise is ours again and to celebrate it, we’re giving away a community grenade, the skills tree and we’re making the black market free for everyone going forward. Check out the video above for more details.
Continued support 18 more months!
We will continue to develop stuff for PAYDAY 2 for another 18 months. We’re excited tol continue working on the game until the end of 2017!
Website with FAQ on Thursday!
The website that describes the update in full will go live this Thursday. Up until then, feel free to ask your questions in this here below thread, and we’ll create a FAQ to explain exactly what the changes of update 100 will mean for you.
Episode Three releases for all platforms on May 31st and adds an entirely new destination to Hirman; Marrakesh, Morocco. From the busy souks and shisha cafes, to the angry mobs calling for justice outside the Swedish consulate, Marrakesh promises Hirman players the lure of voyeurism and the thrill of infiltration.
To give you a sense of the location, we've created a 4K 360 degree video showcasing some of the areas of Marrakesh that you'll be able to explore. Wake up on a rooftop terrace, explore the marketplaces overflowing with tourists or immerse yourself in a brewing riot. For the best experience, click and drag to look around, or simply move your mobile device.
Dwayne "The Rock" Johnson has posted to Facebook that he will be playing Doc Savage in a new Shane Black (Iron Man 3, The Nice Guys) directed feature.
For all comic book fans you already know the world's first superhero (pre-dating Superman) is the "Man of Bronze" himself Clark "Doc" Savage.
Want to thank my bud director/writer Shane Black and his writing team Anthony Bagarozzi and Chuck Mondry for flying in from LA and sitting with me and our Seven Bucks Productions's producer Hiram Garcia on this Memorial Day weekend to chop up creative and break story on this very cool project.
Comic book fans around the world know that the cool thing about "Doc" Savage is that he's the inspiration for Superman. First name Clark, called "Man of Bronze", retreats to his "Fortress of Solitude" in the Arctic etc etc.
Doc was physically and mentally trained from birth by his father and a team of scientists to become the perfect human specimen with a genius level intellect. His heightened senses are beyond comprehension. He can even identify a women's perfume from half a mile away. He is literally the master of everything.
But here's the #1 reason I'm excited to become Doc Savage.. HE'S A F*CKING HILARIOUS WEIRDO!
Confidently, yet innocently he has zero social graces whatsoever due to his upbringing so every interaction he has with someone is direct, odd, often uncomfortable and amazingly hilarious.
After speaking for hours w/ Shane Black I can see why the creator of Superman took only the best parts of Doc Savage and leaving the "weirdo" part behind. But to us, it's that "weirdo" part that makes Clark "Doc" Savage dope! Can't wait to sink my teeth into this one of a kind character.
While the largely negative critical reaction for Batman v Superman: Dawn of Justice has become a big story in its own right, the cast and crew have done their best to put a brave face on it. Apart from Jeremy Irons that is. The veteran British star was interviewed recently and had a few things to say about what he thought of the movie.
Irons, who plays Bruce Wayne's trusty butler Alfred, spoke to the Daily Mail and was quick to agree when the film's bad reviews were mentioned. "Deservedly so," he admitted. "I mean it took £800 million, so the kicking didn't matter but it was sort of overstuffed. It was very muddled. I think the next one will be simpler. The script is certainly a lot smaller, it's more linear."
Irons will next appear in Justice League Part One, which is currently in production. The film is directed by Dawn of Justice's Zack Snyder, and will see Ben Affleck, Henry Cavill, and Gal Gadot return to their roles of Batman, Superman, and Wonder Woman.
Irons also mentioned the fact that he will appear in the standalone Batman film, and indicates that it will be titled The Batman. "I'm tied into The Batman at the minute," he said. "Which is nice because it's a bit of income. Not that I need a bit of income but it's nice to keep ticking over."
Johnny Depp's Alice Through the Looking Glass bombed over the Memorial Day weekend with just $28.1 million through Sunday in North American theaters, while X-Men: Apocalypse debuted on top with an estimated $65 million.
Here is the Weekend Boxoffice Chart for the weekend of May 27th to May 29th, 2016.
We'll be gaming all weekend folks. For those on Battle.net, post your user name in the comments below. Previous threads with EvAv members can be found here and here. I'll be hopping on later this evening, around 4 to 7 PM EST. Hope to see you then! Also, if you send me a friend request on Battle.net, I'll send you a link to our Discord server.
Just in time for Memorial Day, new episode! André is leaving on a jet plane, Chris hits the ski slopes off season, Theo fights off giant monsters, Anthoney goes for a burger and soda and Joe experiences the ravages of aging.
We're coming at you live, though you'll hear us on tape delay, The Kings are back on EvilAvatar with the ninteenth episode of The 4205Cast podcast and this week The Kings discuss the value of content in video games.
Leaks, Drakes, Boktai's, oh my! This week we're a crew without a captain. As Dre sets off to the Orange State for much needed R&R, we stay behind and talk about the newly released Overwatch, the reception its received and what value means to you in video game.
Quick comics history lesson: Captain America was created in 1941 by Joe Simon and Jack Kirby as a superpowered, super-patriotic soldier fighting the Axis forces. He was famously depicted punching out Adolf Hitler on the cover of his first appearance, in Captain America Comics #1—which hit stands in December 1940, a full year before Pearl Harbor and before the United States joined World War II, making that cover a bold political statement.
You probably already knew that, but I’d invite you to think about it for a minute. In early 1941, a significant percentage of the American population was still staunchly isolationist. Yet more Americans were pro-Axis. The Nazi Party was not the unquestionably evil cartoon villains we’re familiar with today; coming out in strong opposition to them was not a given. It was a risky choice.
And Simon and Kirby—born Hymie Simon and Jacob Kurtzberg—were not making it lightly. Like most of the biggest names in the Golden Age of comics, they were Jewish. They had family and friends back in Europe who were losing their homes, their freedom, and eventually their lives to the Holocaust. The creation of Captain America was deeply personal and deeply political.
Ever since, Steve Rogers has stood in opposition to tyranny, prejudice, and genocide. While other characters have their backstories rolled up behind them as the decades march on to keep them young and relevant, Cap is never removed from his original context. He can’t be. To do so would empty the character of all meaning.
But yesterday, that’s what Marvel did.
Look, this isn’t my first rodeo. I know how comics work. He’s a Skrull, or a triple agent, or these are implanted memories, or it’s a time travel switcheroo, or, or, or. There’s a thousand ways Marvel can undo this reveal—and they will, of course, because they’re not about to just throw away a multi-billion dollar piece of IP. Steve Rogers is not going to stay Hydra any more than Superman stayed dead.
But Nazis (yes, yes, I know 616 Hydra doesn’t have the same 1:1 relationship with Nazism that MCU Hydra does) are not a wacky pretend bad guy, something I think geek media and pop culture too often forgets. They were a very real threat that existed in living memory. They are the reason I can’t go back to the villages my great-grandparents are from, because those communities were murdered. They are the reason I find my family name on Holocaust memorials. They are the perpetrators of unspeakable, uncountable, very real atrocities.
The story of Shin Megami Tensei IV: Apocalypse is one of human pawns being shuffled across a chessboard by the higher deities. One lone Hunter, the game’s protagonist, meets an early demise and through a pact with a lesser god, is brought back to life in exchange for his pledge of servitude. From there, the protagonist allies with other Hunters in the ruins of post-apocalyptic Tokyo beginning a plot that crosses over with the events of the original Shin Megami Tensei IV.
Click on the headline for the trailer and a list of features.
However, as we approached our final deadlines, we realized that some key moments needed extra polish to bring them up to our standards. I have had to make the tough choice to delay the game for a few weeks to allow us to deliver something special.
After a short delay, No Man’s Sky will launch in North America on August 9, in Europe August 10, and in the UK August 12.
We understand that this news is disappointing. Making this game is the hardest thing I’ve ever done in my life, but we are so close now, and we’re prepared to make the tough choices to get it right.
Metal Jesus & Reggie share some of their recent game pickups for their collection. This includes games for PS1, PS2, PS3, PS4, Vita, Nintendo DS, Game Boy Advance, PC & much more! Plus we show gameplay footage for most of what we found. Watch two big game collectors hang out in the Metal Jesus Game Room and share what treasures we found
F1 2016 will include the most immersive career mode we’ve ever featured, and will release onto PlayStation®4, Xbox One and Windows PC (DVD and via Steam) this summer.
F1 2016’s new career mode spans 10 seasons and will take you deeper into the world’s most glamorous, exciting and prestigious motorsport, both on and off the track. The life-like recreation of the sport will be further enhanced by the addition of the sport’s iconic Safety Car and Virtual Safety Car, which have been written from the ground up, as well as the introduction of the challenging new street circuit in Baku, Azerbaijan for the 2016 FORMULA 1 GRAND PRIX OF EUROPE.
Here’s what Principal Game Designer Lee Mather said-
“F1 2016 is a massive step forward for the franchise. The new career mode sits at the heart of the game and allows gamers to create their own legend over a career that can span for up to a massive ten seasons. Beyond improving upon the fastest and most thrilling on-track racing experience in gaming, F1 2016 uniquely offers the drama and vehicle development that goes on behind the scenes. A rich car upgrade system is fully integrated into a new and deep practice development programme which mirrors the tests carried out by the teams in real life.”
Focus Home Interactive and Passtech Games are joining forces again to release Space Run Galaxy on PC this year. Space Run Galaxy is the sequel to 2014's Space Run, the game from one-man studio Passtech, which attracted over hundreds of thousands of players with its dynamic and original gameplay.
Today's Gameplay Trailer showcases all the main gameplay mechanics from the game. Buck Mann, one of the greatest runners in the galaxy, lets you in on some trade secrets. Players must defend their ship and its cargo as it travels the stars to deliver goods to their clients across an entire galaxy, with four solar systems and over 50 zones to visit. The brand new Gameplay Trailer shows the game's unique spin on tower defense with brand new features including a persistent online universe where you can trade and run for other players.
Balance creativity and efficiency with Space Run Galaxy's shipyard! Players can build and customize their spaceships: from the shape and colours of the body to the guns. Then they can attach connectors and upgraders to improve the abilities of their weapons, shields, and utilities. Modules can also have active abilities that either temporarily change the attributes of the weapon or fire an overcharged shot in a direction of your choosing.
The brand new cast of characters and clientele are wackier than ever before! Space Runners can dare to bring more cargo, but more cargo means less guns and less guns means more problems. To add to the fun, the weird and wacky clientele of Space Run Galaxy have all sorts of new and dangerous cargo to deliver.
The persistent online universe lets you take on contracts from your fellow players, or hire them to ship goods for you - in exchange for a reward of your choice. If you're so inclined, you can even corner the online Black Market - buy low, sell high, and soon you'll be the contraband kingpin of your sector!
As the dangers get deadlier and the stakes become higher, players can eventually increase the size of their ships and unlock more powerful weapons. After all, only the greatest runners will stand a chance against the mysterious perils of the galaxy... if you thought pirates and asteroids were the worst of it, you ain't seen nothing yet!
They'd face off at the start screen of the 25-year-old fighting game, then a knock-out punch, before the camera pans up a skyscraper to reveal the Street Fighter 2 logo. Nostalgia!
The identity of those two fighters has remained a mystery. Well, at the least, I had no idea who they were. Until now.
As potted by "Shreeder4092" on the Street Fighter subReddit, Capcom has revealed character bios for the two as part of a Street Fighter 5 Shadaloo "activity report" on the Japanese website.
The chap on the left is called Max, and the chap on the right is called Scott. Who knew?!
Now, because the character bios are in Japanese, we don't know much more about Max and Scott, save their height, weight and blood type, which, any Street Fighter lore fan knows, are the three most important aspects of any character.
The King of Fighters XIV represents an evolution of the respected fighting game series, so what better way to celebrate than with a premium edition packed with awesome goodies? Although the folks at SNK are working around the clock to make KOF XIV one of the most competition friendly games in the genre, they took the time and effort to help us create a premium package worthy for those who live, breathe, and eat fighting games. With series-first 3D graphics, meticulous gameplay tweaks, streamlined controls, a strong roster of fighters, and vastly improved online experience (get hyped for Party Battle mode!), it's only right that the "Burn to Fight" edition reflects the high standards of the game.
The King of Fighters XIV "Burn to Fight" Premium Edition include the following:
SteelBook® - The game disc will be encased in a collectible SteelBook® emblazoned with the series' fiery mainstay, Kyo Kusanagi, literally burning to fight.
Art book - This 144-page art book will be filled with original character/stage drawings from throughout the series.
3-Disc Soundtrack - Those looking for an audio fix will be able to enjoy a three-disc soundtrack (housed in a gorgeous Mai Shiranui illustrated case) comprised of 60+ electric songs worthy of the greatest fighting tournament in the world.
Collector's Box - All the above items will be packaged in a scorching box adorned with familiar characters.
Click on the headline for the Team Fatal Fury trailer.
PC GamesN has a write-up detailing the design of Heroes of the Storm, along with two of its newest characters, Chromie and Medivh:
“Each hero is self-contained,” says Browder. “So it can be as bizarre as it wants to be and it doesn’t cause ripple problems throughout the rest of the play experience. It just exists in its own bucket - its balance, its internal logic problems. That was hugely powerful for us.”
Don’t forget: the core of the Heroes of the Storm team had come from StarCraft. Though the changes made to the seminal eSports RTS now are careful and conservative, the design decisions that put it there were born from an excess of ideas - its three races “almost three different games smashed together”. Blizzard even coined a design philosophy - “concentrate the cool” - around it.
“It was a very badly explained design philosophy,” admits Browder. “Everybody misinterprets [it] a thousand different ways. The idea was, ‘Take your good idea and put it just on one part of the game. Just beat it in there, make sure each thing has as much cool stuff in it as possible.’”
For Heroes of the Storm, Browder does his utmost to empower hero designers to build characters as different from each other as possible.
“We need to stand behind them and encourage them the whole way and say, ‘Look, everyone is going to tell you you can’t and you shouldn’t - we’re going to tell you you can and you should,’” he says. “‘We’re going to cheer you on as you struggle through this incredibly difficult process of trying to create something truly new and unique and exciting.’”
Tom Clancy’s Ghost Recon Wildlands Returns With a Brand New Trailer
Today, Ubisoft kicked off its E3 festivities with a brand new trailer for Tom Clancy’s Ghost Recon Wildlands, the latest in the best-selling Tom Clancy’s Ghost Recon franchise, and unveiled the pre-order details on Xbox One, PlayStation 4 computer entertainment system and Windows PC.
Developed by Ubisoft Paris, Tom Clancy’s Ghost Recon Wildlands is the first military shooter set in a massive and responsive open-world, entirely playable in single-player or up to four-player co-op. Players will discover Bolivia a few years from now, a country transformed by the vicious Santa Blanca drug cartel into a narco-state.
Sent behind enemy lines, the Ghosts will have to cripple the Santa Blanca cartel’s operation, breaking alliances between the drug lords and the corrupt government, and saving the Bolivian population from the cruelty of El Sueño, Santa Blanca’s ruthless leader. To do so, players will have total freedom of choice to complete missions how they choose and watch as the world reacts to their actions.
We’ve got some special news for you today – Mega Man will be in a brand new animated series from Dentsu Entertainment, with Man of Action (the company behind Ben 10 and the characters of Big Hero 6), as executive producers who will be overseeing writing and story development! While the show is slated to launch in 2017 – the same year as Mega Man’s 30th anniversary – we’ve got a sneak peek for you today at how Mega Man will appear in the upcoming show, as well as some insight into the story and characters you can expect to meet.
If you’re an 80s or 90s kid, you may remember an animated series about the fighting robot (sing it with me now: Mega Man!) that ran for two seasons during the mid-90s. It was a fresh, and unique, if not sometimes silly, take on Mega Man, and one that a lot of people (including myself) remember fondly. The new animated Mega Man series will follow Aki Light – a normal, upbeat, and above all optimistic young school-aged robot living in Silicon City. He soon learns that deep within his programming are secret protocols that allow him to transform – giving him nanocore armor, a Mega Buster, and the iconic helmet to turn him into a superhero – Mega Man!
Promising exciting new technologies and new robots, the series will follow the adventures and trials of Aki Light – a.k.a. Mega Man – as he faces off against threats to Silicon City, while trying to keep his superhero identity a secret and maintain a normal robot schoolkid life.
It’ll be a great way for newcomers and younger fans to meet Mega Man for the first time, and a treat for fans who grew up with the games, featuring the return of beloved characters like everyone’s favorite robot canine, Rush! Be sure to keep an eye out for the Blue Bomber’s animated adventures in 2017 – the same year as Mega Man’s 30th anniversary!