Evil Avatar  


» Sponsored Links


» Main Menu
Forums
Search
Reviews
EvAv Videos
EvAv Facebook
User Blogs

EvAv News
Evil Avatar
Emabulator

Submit News
RSS Feed

» Recent Threads
Nintendo Reports Sales...
Last post by Scherge
Today 04:51 AM
13 Replies, 1,063 Views
#Titanfall is going...
Last post by Rommel
Today 04:09 AM
1 Replies, 258 Views
Dying Light Expansion...
Last post by Azrael
Today 04:05 AM
6 Replies, 1,180 Views
Harebrained Schemes...
Last post by Phoenix1985
Today 02:08 AM
3 Replies, 252 Views
New World of Warcraft...
Last post by Beelzebub
Today 01:31 AM
5 Replies, 849 Views
Destructoid on King's...
Last post by sai tyrus
Today 12:58 AM
0 Replies, 124 Views
Jake Soloman - XCOM 2...
Last post by sai tyrus
Today 12:52 AM
0 Replies, 118 Views
XCOM 2 Class Reveal: The...
Last post by sai tyrus
Today 12:44 AM
12 Replies, 1,110 Views
» Promotion





BlackOps 3 Beta

Coming to PS4 August 19th.


The Grand Tournament

Hearthstone expands again.


#Titanfall is going free-to-play in Asia
Jul 30, 2015 - 1:07 AM - by sai tyrus

Via engadget:

Quote:
Free-to-play games are big business outside of America and Titanfall is the next big shooter joining the ranks of Halo and Call of Duty in taking that route. Publisher Electronic Arts is working with Nexon (the company behind Maple Story and FIFA Online 3) to take developer Respawn Entertainment's mech-based shooter to China, Japan, Korea, Macau and regions of Southeast Asia including Cambodia and Thailand. Naturally, it'll only be a PC version of the game since that plays well in internet cafes, but any other details aren't known at this point. However, the F2P model could actually translate pretty easily considering the game's Burn Card system that rewards players with single-use power-ups is similar to how existing microtransaction-based games function. Stand by for Titanfall, Asia.
1 Reply | 258 Views
Harebrained Schemes making #Battletech game on PC #ShadowRunReturns #ShadowRun
Jul 30, 2015 - 1:04 AM - by sai tyrus

Via the official announcement:

Quote:
TACTICAL ‘MECH COMBAT RETURNS TO THE PC. Harebrained Schemes is pleased to announce their return to Kickstarter this Fall to partner with backers in co-funding the creation of BATTLETECH. Jordan Weisman, the creator of BattleTech and MechWarrior, is back with the first turn-based BattleTech game for PC in over two decades. Steeped in the feudal political intrigue of the BattleTech universe, the game will feature an open-ended Mercenaries-style campaign that blends RPG ‘Mech and MechWarrior management with modern turn-based tactics.

The BATTLETECH Kickstarter comes on the heels of the wildly successful crowdfunding campaign for Shadowrun: Hong Kong, which Harebrained Schemes will deliver as promised on August 20, 2015. Harebrained Schemes is one of the industry’s most dynamic independent game studios. The Seattle-based developer made headlines with its two previous Kickstarter successes: the visionary, digitally-enhanced miniatures boardgame Golem Arcana, and Shadowrun Returns, one of the first videogame Kickstarter projects to exceed one million dollars in funding.

Harebrained Schemes is thrilled to announce BATTLETECH at GenCon – GenCon attendees were among the earliest supporters of the franchise, and many milestones in BattleTech’s history took place at this legendary game convention. BATTLETECH will be coming to Kickstarter this fall, but visitors to Harebrained Schemes’ booth at Gen Con will have the opportunity to become early supporters of the project and receive an exclusive BattleTech collectible. Players can also sign up to join the BATTLETECH mailing list at www.battletechgame.com.
3 Replies | 252 Views
Destructoid on King's Quest: A Knight To Remember #KingsQuest
Jul 30, 2015 - 12:58 AM - by sai tyrus

Destructoid has glowing review on King's Quest: A Knight To Remember -

Quote:
Not all revivals or remakes instill a sense of nostalgia within me. For instance, if we ever got that sequel to Kabuki Quantum Fighter we were promised in the original's credits, I wouldn't be all that excited.

But King's Quest? I have so many fond memories of that franchise, either going at it alone, or figuring out puzzle solutions with friends and family, so the promise of a new entry after all these years warms my heart. Thankfully, The Odd Gentlemen has done right by the series, and then some.

I never would have expected it to be this good, much less a serious Game of the Year contender...

While the first hour or so of the roughly five hour adventure is rather linear, the game opens up significantly after that, with a large sandbox that isn't as massive as a classic adventure game, but big enough to roam around in. There's also some third-person obstacle dodging, mild on-rails platforming, and several first-person aiming sequences. There's a few quick-time events but they are very few and far between, which is a nice touch, as modern adventure games use them as a crutch far too often. Of course, A Knight to Remember also has several puzzles as well as some memory work involved, which are well executed. So yes, it's much more involved than your average Telltale game.

I wish King's Quest: A Knight to Remember was a bit more taxing, but I loved everything about it. If this series does well I hope we get to see the adventures of other family members like Alexander, and additional areas like the Land of the Green Isles. Right now though, I'm going through withdraws for the second episode already. Move over Telltale, there's a new adventure king in town.
0 Replies | 124 Views
Jake Soloman - XCOM 2 Mod Tools Will Result in "Fantastic" Creations #XCOM2
Jul 30, 2015 - 12:52 AM - by sai tyrus

Gamespot has an interview with Jake Soloman, the Creative Director of XCOM 2:

Quote:
XCOM 2 is wearing its PC pride on its sleeve. The upcoming strategy game is a confirmed PC exclusive, with creative director Jake Solomon previously stating that the game couldn't have been made in the same way on the current generation of consoles. We recently spoke to Solomon about why PC was the natural home for XCOM 2, as well as finding out more about how developer Firaxis is planning to support mods and the modding community.

How is Firaxis planning to support the game post release? Does it plan to support the community and promote mods to highlight the better creation?

Improved support for modding was one of the pillars of the design of XCOM 2. And a lot of the changes we’ve made to the game are designed to open up more systems to modders. We also plan to offer modding tools and Steam workshop support.

Civilization has benefited immensely from a talented and long-standing mod community, and the Long War mod team has done incredible things with our game despite it not being super mod-friendly. I’m confident giving the community proper modding tools is going to result in some fantastic mods.

Is there a worry that the availability of mods may impact any DLC plans?

I don’t think that mods or post-release content are an either-or proposition. If we do release content after launch, I hope players would be interested in what we were offering. Again, Civilization has had both mods and DLC, and players seem happy with those options.
0 Replies | 118 Views
13 Hours: The Secret Soldiers of Benghazi Trailer #13Hours
Jul 29, 2015 - 4:45 PM - by Emabulator

Quote:
An American Ambassador is killed during an attack at a U.S. compound in Libya as a security team struggles to make sense out of the chaos.
Click on the headline to watch the trailer.
9 Replies | 1,861 Views
Dying Light Expansion "The Following" Announced #DyingLight
Jul 29, 2015 - 3:06 PM - by Emabulator

Techland has announced The Following, an upcoming expansion pack for Dying Light that will be included in the season pass.

Quote:
July 29th, 2015 – Wroclaw, Poland/ In last week’s "Half a Year with Dying Light" video, Techland teased drivable all-terrain dirt buggies for Dying Light. Today Techland has confirmed that it is indeed working on Dying Light: The Following – a feature-heavy, story-based expansion pack.

“For Dying Light: The Following we’re adding a number of bold game-changers to create one massive expansion. Something big that will give the game a brand-new flavor. The new map alone is the same size as all the previous maps from Dying Light combined, so there is a lot we’re packing in here.

We also kept a close eye on player feedback to help tailor what we’ve created here. Hopefully people will see that this new expansion is first and foremost, for the fans.”

– Tymon Smektala, producer, Dying Light: The Following

Techland announced that Dying Light: The Following will be available for purchase separately but will also be made free to all Season Pass holders. The expansion pack is set to be showcased behind closed doors at Gamescom next month, with a full public reveal following shortly after.
6 Replies | 1,180 Views
New World of Warcraft Expansion to be Revealed on August 6th
Jul 29, 2015 - 1:42 PM - by Chief Smash

Quote:
Originally Posted by Blizzard Entertainment
Join us Thursday, August 6 at 9 a.m. PDT for a special World of Warcraft event streamed live from gamescom 2015 in Cologne, Germany—where we’ll be unveiling the next chapter of the World of Warcraft saga. . . .
Despite the rough goings as of late, the reigning king of MMORPGs keeps trucking along.
5 Replies | 849 Views
Ultrawide 21:9 Aspect Ratio PC Gaming: Better Than 4K? #PCGaming
Jul 29, 2015 - 6:16 AM - by Emabulator

Quote:
1080p, 1440p, 4K. More pixels, but the same presentation. The new wave of 21:9 aspect ratio monitors promise something bigger, better and *wider*. But how is gaming transformed and what graphics hardware do you need for the best experience? Digital Foundry explains all.
21 Replies | 1,843 Views
Nintendo Reports Sales and Profits Growth #Amiibo #Nintendo
Jul 29, 2015 - 6:10 AM - by Emabulator

Amiibo! Amiibo! Amiibo! GameSpot has the story.

Quote:
Nintendo has reported an increase in sales and operating income for the three months between April and June 2015.

The company reported sales for the quarter were $730 million, which is an increase of 20 percent compared to the same period last year. Nintendo's operating income, meanwhile, was $9.2 million, which is also up on the $76.5 million for the same period last year.

According to Nintendo, Splatoon, which it says "contributed to vitalizing the Wii U platform," and "favourable sales" of its Amiibo figures contributed to the company's improved performance.

Looking ahead, Nintendo highlighted key releases such as Animal Crossing: Happy Home Designer, Pokemon Super Mystery Dungeon, and The Legend of Zelda: Tri Force Heroes as key upcoming titles that will "further expand the Nintendo 3DS business."
13 Replies | 1,063 Views
Hands-on with Total War: Arena #TotalWar #TotalWarArena
Jul 28, 2015 - 10:34 PM - by sai tyrus

Via PC GamesN:

Quote:
I, too, rolled my eyes when I first heard about Total War: Arena. Did we really need a Total War flavoured MOBA? It turns out, we didn’t. Arena isn’t another MOBA. It’s closer to World of Tanks, but with legs.

It has more players for a start: battles are 10v10. It has more units, too: everyone is responsible for three little troupes of historical pikemen, archers or cavalry. It doesn’t do in-game levelling: all your units are upgraded between matches.

Games are fast paced: units sprint everywhere and the maps are small enough to encourage quick engagements. But that doesn’t make them any less tactical: it’s clear that even a simple plan, if players stick to it, will usually succeed. The skills you’ve built in Total War work: picking flanks, charging and retreating, and the rock/paper/scissors relationships between infantry, cavalry and archers are in place. The game’s bigger and more impressive somehow – with each unit being micromanaged there’s just way more going on.
1 Reply | 507 Views
Chris Avellone on Baldur's Gate: Siege of Dragonspear #BaldursGate #Dragonspear
Jul 28, 2015 - 10:29 PM - by sai tyrus

PC GamesN reports:

Quote:
Siege of Dragonspear is a stopgap RPG campaign designed to bridge the two genre-defining Baldur’s Gates we already have. It proved an excellent excuse to have our annual chat with BioWare co-founder and Neverwinter Nights director Trent Oster, who has led work on the enhanced Baldur’s Gate and Icewind Dale.

Dragonspear marks the first time Oster’s Beamdog have embarked on something wholly their own - and late in its development, they asked a friend to take a look at it. Chris Avellone gave them a couple of pages of feedback on the story - and here offers his thoughts on the campaign, as one of its very first playtesters.

“When I heard they were gonna do a brand new one, I just got excited about it, like, ‘There’s gonna be a new story in Baldur’s Gate? Alright, I’m there’,” Avellone told YouTuber Matt Barton. “I got a chance to see it before everyone else - that appealed to my selfish nature.”

Avellone spent 25 or 30 hours playing an unfinished version of the Siege campaign through.

“That was the first thing that surprised me - it’s actually bigger than either of the other Baldur’s Gate expansions,” he said. “I think it’s actually bigger than both of those expansions combined.”
2 Replies | 577 Views
Meet the new Chryssalid #XCOM2
Jul 28, 2015 - 9:59 PM - by sai tyrus


Burn it with fire!

Gamespot has another interview with lead producer Garth DeAngelis about the return of the chryssalid in XCOM 2:

Quote:
GAMESPOT: So the chryssalid returns, but outside of multiplayer, there's no chance of somehow recruiting one to join the XCOM forces, I presume?

DEANGELIS: The chryssalid is very much still one of the alien occupiers of Earth. They are against XCOM. They will never become a part of your army.

We had to have them come back. They've been a staple of XCOM, harkening back to the original UFO defense. A couple of decades have taken place since you lost in Enemy Unknown. A lot of the enemies have evolved. Now, the chryssalid, they're a little bit too crazy of a species to integrate human DNA into them, but they have evolved. They've received some upgrades. What they did in Enemy Unknown, is they implanted XCOM with something that would then breed another chryssalid out of them, if you remember. It was a pretty terrifying sequence. Design said, "How can we make this crazier?"
5 Replies | 640 Views
NFL Upholds Tom Brady Suspension
Jul 28, 2015 - 1:28 PM - by PatrickRes9

NFL Commissioner Roger Goodell has upheld Patriots quarterback Tom Brady's four-game suspension for violating the league's policy on integrity of the game, the league announced Tuesday. The reasons cited included the fact that Brady asked his assistant to destroy his cell phone prior to the Wells Report requesting access to it.

Source: NFL.com
67 Replies | 1,840 Views
After Sale to Razer, Indie Devs Claim OUYA Owes Them Money #OUYA [Updated]
Jul 28, 2015 - 12:40 PM - by Emabulator

GameSpot has the story.

Quote:
Following Razer's purchase of Ouya's software assets on Monday, independent developers have now come forward to claim the deal has at least one major consequence. Multiple developers who asked not to be named told Vice and Kotaku their contracts with Ouya for thousands of dollars are not being honored.

This all comes back to Ouya's Free the Games Fund. Announced two years ago this month, this initiative saw Ouya create a $1 million developer fund that matched funds raised on Kickstarter if developers agreed to make their games exclusive to Ouya for a period of at least six months. Though there were some initial problems, the program appeared to work.

But when Razer completed its acquisition of Ouya in early June (it was only announced on Monday, however), some developers stopped receiving payments. The anonymous developers who spoke to Vice and Kotaku say they are owed as much as $30,000.

Under the terms of the original Free the Games Fund, developers would be paid 50 percent of the money when they had a playable beta running, 25 percent when the game was released, and the remaining 25 percent when the exclusivity period ended.

But earlier this year, the anonymous developers said, Ouya asked them to sign another contract with a new section that specifically mentioned "Termination Upon Bankruptcy or Insolvency." Knowing the company was in dire financial straights, Ouya representatives reached out to developers to inform them they would not be paid. They also apparently let them know that Razer might be able to pitch in, though nothing at the time was confirmed.

A Razer spokesperson told Vice that Ouya's Free the Games fund was not included with the company's acquisition. Specific terms for the deal have not been disclosed, though we do know that Razer only purchased Ouya's software assets, not the console or controller. The spokesperson went on to say that developers are encouraged to reach out so their games can be published on Razer's own Android platform, but the company did not say if it has any plans to fulfill the promised payments.
Update: Razer Steps Up To Fulfill Ouya's Outstanding Obligations To Developers
6 Replies | 1,302 Views
NHL 16 - EA SPORTS Hockey League Trailer #NHL16
Jul 28, 2015 - 11:37 AM - by Emabulator

NHL 16 will be released on September 15th for PS4 and Xbox One.

Quote:
Sharpen those skates and grab your buddies because the EA SPORTS Hockey League is back! This fan-favorite online team mode has been reimagined and lets you choose specialized player classes to deliver a balanced competitive experience on the ice. Player skill and your ability to play as a team will now be the determining factor in who wins and loses hockey games.

Available to NHL 15 owners only, EA SPORTS NHL will be releasing a limited access EA SPORTS Hockey League Beta starting July 30 until August 6 for the PlayStation 4 and Xbox One. For more information about how you can join the EASHL beta, click here.
Click on the headline to watch the trailer.
10 Replies | 1,409 Views
Xbox Live Games with Gold for August 2015 #XboxOne #Xbox360
Jul 28, 2015 - 9:16 AM - by Emabulator

Major Nelson has released the Xbox Live Games with Gold list for August 2015.

Quote:
For the month of August, Xbox Live Gold members will receive four new free games – two on Xbox One and two on Xbox 360 – as part of the Games with Gold program.

On Xbox One, Xbox Live Gold members can download Metal Gear Solid V: Ground Zeroes ($19.99 ERP) for free during the month of August. How to Survive: Storm Warning Edition ($19.99 ERP) will be available as a free download from August 16th to September 15th.

On Xbox 360, starting Saturday, August 1st, Metro 2033 ($19.99 ERP) will be free for Xbox Live Gold members through August 15th. Then on August 16th, Xbox Live Gold Members can download Metro: Last Light ($19.99 ERP) for free through August 31st.
8 Replies | 1,417 Views
World of Tanks Released on Xbox One, Cross-Platform Play with Xbox 360 #WorldofTanks
Jul 28, 2015 - 7:58 AM - by Emabulator

Wargaming has announced that World of Tanks has been released on Xbox One. The release includes cross-platform play between Xbox 360 and Xbox One.

Quote:
July 28, 2015 — The wait is over and the battle lines are drawn as Wargaming announces World of Tanks is now available globally on Xbox One. Custom built for the platform, World of Tanks on Xbox One fully harnesses the power of the console and brings a world first to gamers with cross-platform play between the Xbox One and Xbox 360 versions of the game. With the addition of stunning enhanced graphics and a new Player versus Environment (PVE) mode, the new generation of tank warfare has at last arrived.

World of Tanks on Xbox One delivers an amazing first-to-market function for console tankers with never before seen cross-platform multiplayer tank battles on Xbox. Furthermore, with a single Xbox Live account sign-in between the two platforms all tech tree progress and in-game research is preserved, no matter which Xbox console a player is using to access the fight.

“Across all platforms, World of Tanks has one of the most dedicated online communities of players and we are expanding that community as we break new ground with this revolutionary cross-platform play functionality on consoles,” stated Denny Thorley, SVP of product development, Wargaming, “With this technological innovation we are able to bridge the battle between Xbox One and Xbox 360 tankers, and we’re excited to offer players their first-ever opportunity to play across the two, together and seamlessly.”

World of Tanks cross-platform gameplay delivers another innovation with voice chat between platforms and shared achievements through a single Xbox Live account. The game also ramps up the combat with enhanced graphics and lingering battle damage thanks to the heightened Havok damage physics.

The all-new “Proving Grounds” PVE mode debuts, providing the perfect entry point for new tankers and an excellent practice arena for existing tankers. Finally, players will be able to share every glorious victory via the full slate of social and streaming support offered on the Xbox One platform.
3 Replies | 1,374 Views
Ultimate COMBO: Best Game, Best Album, Best Meal & Beer
Jul 28, 2015 - 6:52 AM - by Metal Jesus
It’s your LAST DAY on Earth: What would make the Ultimate COMBO of Best Game, Best Album, Best Meal & favorite Beer? Metal Jesus & Drunken Master Paul imagine their last 24 hours and come up with their list.


What would be YOUR ULTIMATE COMBO?
16 Replies | 1,963 Views
Dragon Quest XI Announced for PS4 and 3DS #DragonQuestXI
Jul 28, 2015 - 6:11 AM - by Evil Avatar

Square Enix Japan has announced that Dragon Quest XI is coming to the PlayStation 4, 3DS and Nintendo's unrevealed NX console. (So Sorry Xbone.) RPGsite.net has the details:

Quote:
Square Enix Japan has announced Dragon Quest XI - revealing that the eleventh entry in the main Dragon Quest series will launch on an unprecedented three platforms - the PlayStation 4, the Nintendo 3DS and also the 'NX', Nintendo's new and as-yet-unannounced console.

The different versions will offer two different games that follow the same story thread, similar to Ni No Kuni, which launched in Japan on both PS3 and the original Nintendo DS. Both the PS4 and 3DS versions will launch in 2016 to conincide with Dragon Quest's 30th anniversary.

Despite being different games from a gameplay perspective, the same core staff are working on both. The PS4 version is being co-developed by Orca, while the 3DS version is being built with the help of Toy Logic. It's currently unclear which version will make its way to the NX, but it is likely to be the PS4 version.
15 Replies | 1,473 Views
2K Officially Announces Mafia III - Trailer 8/5 #Mafia3
Jul 28, 2015 - 6:03 AM - by Evil Avatar


2K Will Reveal Mafia III on 8/5/15.
4 Replies | 1,168 Views
XCOM 2 Class Reveal: The Sharpshooter #XCOM2
Jul 28, 2015 - 1:31 AM - by sai tyrus

Gamespot has an interview with XCOM 2 lead producer Garth DeAngelis where they discuss one of the game's new classes, the Sharpshooter:

Quote:
GAMESPOT: First, give me a rundown of the basics. What is a sharpshooter's role in battle?

DEANGELIS: The sharpshooter is an evolution of the sniper. The sniper was a very powerful unit in Enemy Unknown. As you know, it was the long-range, high damage dealing unit. They could become demigods by the end of the game, when you're flying all over the place, and using [skills like] In The Zone and Double Tap and all that good stuff, where you're chaining shots together. We said we still want the player to still be playing with a sniper rifle. They're great. There's a lot of fun there. You need that class there to balance across the different mechanics of each class. But now we have an appealing second perk tree that was not just purely, 'let's max out our sniper, and make them this long-range, high damage dealer.'

That's why they're not called a sniper. You can choose to specialize in the sniper rifle or you can actually specialize in pistols. Pistols now have become this very appealing weapon that the sharpshooter can use in new and interesting ways, unlike any ways that you used in Enemy Unknown. The perk tree is broken up in that way. There's some pretty interesting decisions early game where it's not a no-brainer to just go down the sniper path.
12 Replies | 1,110 Views
Report: Mark Hamill confirmed to return as the joker in Batman: The Killing Joke
Jul 27, 2015 - 5:58 PM - by VenomUSMC

As reported at Nerdist:
Quote:
Ever since an animated adaptation of Alan Moore and Brian Bolland’s 1988 graphic novel Batman: The Killing Joke was announced by Warner Brothers and producer Bruce Timm at San Diego Comic-Con a few weeks back, fans have been fervently hoping that actor Mark Hamill, who voiced the Joker in the classic Batman: The Animated Series (as well as in a few other iterations over the years, most recently the Arkham Knight video game), would come out of “bad guy retirement” to play the Clown Prince of Crime one more time.

When a fan tweeted Mark Hamill that he had his fingers crossed he’d get to play the Joker in the new movie, Hamill responded “you’re not the only with fingers crossed!” suggesting that it wasn’t yet a done deal.

Well, it looks like Hamill was being maybe a little bit deceptive there, because according to a report on Collider, it looks like the actor already completed his voice acting work on the film, which is set to come out in 2016 (with a premiere supposedly set for next summer’s SDCC).

The Joker is arguably Hamill’s second most iconic role next to that of Luke Skywalker; it’s interesting that he is returning to both roles around the same time after a long absence. It’s unknown who is voicing Batman in The Killing Joke, but if Hamill is returning, one can only hope Kevin Conroy is coming back to play Batman one more time as well.

The original graphic novel, which presents a sort-of origin story for the Joker, was hugely influential on Heath Ledger’s portrayal of the character in The Dark Knight. In Killing Joke, the Joker remembers multiple backstories for himself, similarly to how Ledger’s Joker gives different backstories for his scars in his version.

The Joker’s idea that all one good man needs to become evil and insane is “one really bad day,” a ploy he uses on Harvey Dent in Dark Knight, also has its origins in The Killing Joke. The original graphic novel goes to even darker places than that, and it’ll be interesting to see how it’s handled in a PG-13 animated film. But at least with Hamill on board, we know that the greatest Joker story ever will have the greatest Joker ever bringing it to life.
21 Replies | 1,493 Views
Super Mario Maker - Nostalgia Trailer #SuperMarioMaker
Jul 27, 2015 - 1:51 PM - by Emabulator

Super Mario Maker is set for release on Wii U on September 11, 2015.

Quote:
Take a look at the history of Super Mario!
Click on the headline to watch the trailer.
21 Replies | 1,892 Views
Hitman: Agent 47 - The Ultimate Hitman Featurette #HitmanAgent47
Jul 27, 2015 - 12:41 PM - by Emabulator

Quote:
HITMAN: AGENT 47 centers on an elite assassin who was genetically engineered from conception to be the perfect killing machine, and is known only by the last two digits on the barcode tattooed on the back of his neck. He is the culmination of decades of research – and forty-six earlier Agent clones -- endowing him with unprecedented strength, speed, stamina and intelligence. His latest target is a mega-corporation that plans to unlock the secret of Agent 47’s past to create an army of killers whose powers surpass even his own. Teaming up with a young woman who may hold the secret to overcoming their powerful and clandestine enemies, 47 confronts stunning revelations about his own origins and squares off in an epic battle with his deadliest foe.
Click on the headline to watch the video.
4 Replies | 1,406 Views
Call of Duty: Advanced Warfare - Reckoning DLC Gameplay Trailer #CallofDuty
Jul 27, 2015 - 12:02 PM - by Emabulator

The Reckoning DLC pack for Call of Duty: Advanced Warfare will be released for Xbox One and 360 on August 4th.

Quote:
Get a preview of Reckoning, the final DLC pack for Call of Duty: Advanced Warfare. Reckoning includes the culmination of the Exo Zombies saga with Descent, as our heroes unravel the true cause of the global pandemic and the terrible secret that Atlas has been hiding. Also included are four exo grapple-enabled Multiplayer maps: Fracture, Overload, Quarantine, and Swarm. Take down your enemies in this globe-spanning collection that's filled with all-new map interactions and scorestreaks.
Click on the headline to watch the trailer.
5 Replies | 1,818 Views
Lost Horizon 2 - Gamescom 2015 Trailer #LostHorizon2
Jul 27, 2015 - 11:40 AM - by Emabulator

Deep Silver has released a new trailer for Lost Horizon 2, a PC adventure game that is set for launch on the second of October.

Quote:
In the shadow of the Cold War, Fenton Paddock is facing the hardest fight of his life. While the tensions between the superpowers threaten to tear the world apart, the British soldier has to save his family that has been caught by powerful enemies. His adventure leads Fenton far beyond the Iron Curtain and finally onwards to mysterious, uncharted territory. He has to finally face the dark powers of his past and learn what it means to take on responsibility.
Click on the headline to watch the trailer.
5 Replies | 1,157 Views
The Witcher 3 Getting New Game+ via Free DLC #Witcher3
Jul 27, 2015 - 11:15 AM - by Emabulator

CD Projekt RED has revealed that The Witcher 3: Wild Hunt will be getting the addition of new game+ via a free DLC update.

Quote:
Already finished The Witcher 3: Wild Hunt multiple times? We’ve got something coming up…

New Game+, the final DLC, is on the way and, of course, it’s completely FREE!

Stay tuned for more info regarding the release. It won’t happen this week though - we need a little bit more time to finish it.
5 Replies | 1,902 Views
Razer Acquires OUYA Software Assets #Razer #OUYA
Jul 27, 2015 - 8:33 AM - by Emabulator

Razer sends along a press release announcing that it has acquired OUYA's software assets, including its content catalog and online retail platform. "Razer is not retaining interest in OUYA hardware or related other assets."

Quote:
CARLSBAD, Calif. - Razer(tm), a world leader in connected devices and software for gamers, today confirmed it acquired the software assets of OUYA, including its content catalog and online retail platform. The technical team and developer relations personnel behind OUYA, the leading Android game platform for the television, have joined the software team of Razer, the company additionally reported. Financial details of the transaction, which closed on June 12, 2015, were not disclosed.

"Razer has a long-term vision for Android TV and Android-based TV consoles, such as the Xiaomi Mi Box and Alibaba Tmall Box, to which OUYA already publishes," says Razer Co-Founder and CEO Min-Liang Tan. "OUYA's work with game developers, both triple A and indies, went a long way in bringing Android games to the living room and Razer intends to further that work. This acquisition is envisaged to usher more developers and content to the Android TV platform."

In the near future, Razer will be providing existing OUYA users with a clear path of migration to the more advanced Forge TV micro-console and Serval controller bundle. Razer's intention is to allow OUYA users to bring their games, controllers, and accounts to the Cortex TV platform on the Forge micro-console, advancing the experience of Android gaming on TV that they have previously enjoyed. Additionally, Razer is planning deep product discounts for incoming OUYA users to purchase Razer hardware, and a spate of freebies, giveaways, and promotions to enjoy on their new Forge consoles.

Moving forward, Razer plans significant development of the Forge TV micro-console, controllers and software solutions to enhance the home entertainment experience. The company also intends to bring myriad additional games to the Android platform it purchased, through increased investment in developer and publisher programs, and with complementary technology partner initiatives.

The OUYA store acquired by Razer will in time be re-launched as Cortex for Android TV, a premier destination for Razer Forge TV games and other content.

While Razer is not retaining interest in OUYA hardware or related other assets, it does plan to publish Android TV content and Android-based TV console games under the OUYA moniker as a separate interest.

"When it comes to gamers, Min clearly knows what he is doing," says Brian Fargo, video game designer, producer, programmer and founder of Interplay Entertainment and inXile Entertainment. "I'm certain that he has clever ideas on how to make his many initiatives with Forge TV fit well with all the titles and hard work that OUYA put in."
6 Replies | 2,006 Views
WWE 2K16 Features Terminator Pre-Order Bonus #WWE2K16 #Terminator
Jul 27, 2015 - 7:10 AM - by Evil Avatar

WWE and 2K have announced that WWE Hall of Famer Arnold Schwarzenegger will be a playable character for all who pre-order WWE 2K16, currently scheduled for release on PS4, PS3, Xbox One and Xbox 360 on Oct. 27, 2015.
1 Reply | 1,155 Views
Weekend Boxoffice Chart #AntMan
Jul 27, 2015 - 6:53 AM - by Evil Avatar

Ant-Man has claimed first place at the box office for the second weekend in a row, narrowly besting new opener Pixels.

Here is the Weekend Boxoffice Chart for the weekend of July 24th to July 26th, 2015.
  1. Ant-Man $24.7/$106.0
  2. Pixels $24.0/$24.0
  3. Minions $22.1/$261.6
  4. Trainwreck $17.3/$61.5
  5. Southpaw $16.5/$16.5
  6. Paper Towns $12.5/$12.5
  7. Inside Out $7.3/$320.3
  8. Jurassic World $6.9/$623.8
  9. Mr. Holmes $2.8/$6.4
  10. Terminator: Genisys $2.4/$85.6
  11. Magic Mike XXL $1.8/$63.1
  12. Bajrangi Bhaijaan $1.6/$5.6
12 Replies | 1,698 Views
Game & Movie Releases for July 26th to August 1st, 2015 #KingsQuest
Jul 27, 2015 - 6:51 AM - by Evil Avatar

Releases for July 26th to August 1st, 2015

Retail Games
King's Quest: Chapter 1 - A Knight to Remember (PS4, Xbone, PS3, 360, PC)
BlazBlue Chrono Phantasma Extend (Vita)

King's Quest: Chapter 1 - A Knight to Remember (Soundtrack)

Movies & TV
Home
Justice League: Gods and Monsters
No Game No Life
Miracle Mile
Ghost Town
Cherry 2000
Prime Cut
Lost Soul: The Doomed Journey of Richard Stanley's Island of Dr. Moreau
Monte Walsh
White God
Helix: Season Two
009 Re: Cyborg - Anime Movie
Zone Troopers
Jauja

Sale
Point Break $5.00
The Thing $7.99
John Carpenter's Escape From L.A. $8.62
Spaceballs $7.99
Robin Hood: Men in Tights $4.99
The Fifth Element (Remastered) $6.96
Broken City $4.99
Alien vs. Predator $4.99
The A-Team $4.99
Galaxy Quest $7.99
Beetlejuice $6.91
Dune $7.99
Tremors $7.99
Usual Suspects: 20th Anniversary $5.00
The Goonies $6.91
It Follows $12.84
Ring $5.00
Kingdom of Heaven 10th Anniversary $5.00
Blue Thunder $6.51

Box Office
Mission: Impossible - Rogue Nation
Vacation

I have been dying to see White God, but I think the $22 launch price is a bit steep for a foreign film.
9 Replies | 1,308 Views
China Ends Ban on Videogame Consoles #gaming
Jul 26, 2015 - 11:53 PM - by sai tyrus


Via the Wall Street Journal:

Quote:
BEIJING—China will lift a ban on making and selling videogame consoles in the country, paving the way for foreign companies like Sony Corp. and Microsoft Corp. to expand in one of the world’s largest videogame markets.

New rules will apply to foreign and domestic console makers, enabling them to manufacture and sell anywhere in the country, according to a statement from the Ministry of Culture released earlier this week. Previously, regulators limited foreign console makers, such as Sony and Nintendo Co. , to operate only in the Shanghai Free Trade Zone, which stifled sales and potential growth.

The move opens the door to a valuable market of videogamers who have turned to computer and mobile videogames because of limited access to consoles like Microsoft’s Xbox, Sony’s PlayStation and Nintendo’s Wii...

Gaming companies have long had their eyes on the Chinese market but have faced restrictions since 2000, when Chinese regulators enacted a console ban to prevent what they said were potential adverse effects on China’s youth. Regulators eased restrictions in a pilot test last year, which the Ministry of Culture said was successful, according to its statement.

China’s gaming market, which includes sales of mobile video games and consoles, is estimated to be worth $22.2 billion this year, up 23% from a year earlier, according to gaming research firm Newzoo BV.
20 Replies | 1,398 Views
Steam Gains Eight New Games Each Day on Average #Steam #PCGaming
Jul 26, 2015 - 9:02 AM - by Emabulator

PC Gamer has the story.

Quote:
Since the time Valve began publicly tracking hours-played in July 2009, I’ve launched 341 different games from Steam. Today, Steam adds at least that many games each month and a half—55 each week, on average, or almost eight per day. There’s no question that Steam is saturated. Steam grew by 561 games in 2013, but added 1,814 in 2014. Seven months into 2015, there’s already 1,592 new games on Steam. But is that truly a problem?

Steam’s library is growing at the fastest rate in its 12-year history, and those of us who play and write about PC games full-time will never dig more than a spoon into Steam’s mountain range of more than 5,600 games. It’s certainly tempting, even natural, to label that as a problem. Last year, there was a wave of concern following a Gamasutra post that visualized the volume of new games hitting Steam. Kotaku wrote that the trend was hurting developers and gamers. Spiderweb Software’s Jeff Vogel told of the imminent burst of the indie bubble, and others jumped up from their chairs to agree: there are too many games on Steam.

Those who point at the perpetual logjam of new releases feel that Valve has abandoned any semblance of quality control. They fear that Steam will become like the App Store, known more for what it rejects than what it showcases. And they have a point: who wants lazy mobile game ports, halfheartedly erotic pinball, soccer-fighting games, something called SpaceCorn, or Gynophobia, “a horror shooter about abnormal fear of women,” on Steam? How can deserving, independent gems to stand out in an ecosystem filled with junk? And when games do break through, how can developers retain interest long enough to build a healthy community?

The most irrationally paranoid thought is that we’re inching toward the PC gaming equivalent of the video game crash of ‘83, when the level of saturation of games and platforms gutted the industry, forcing many hardware-makers and publishers to collapse or withdraw forever. Consider this prescient quote from 1986 by Hiroshi Yamauchi, Nintendo’s president: “Atari collapsed because they gave too much freedom to third-party developers and the market was swamped with rubbish games.”
Do you think Gamasutra and Kotaku are looking out for gamers with their concerns about the number of games on Steam? Could it be they're more worried about their own status as gatekeepers? Maybe they're trying to hog virtual shelf space for their asshole buddies in the Indie game scene? What do you think?
55 Replies | 14,063 Views
Hands-on with the new Doom #id #Quakecon2015 #Doom
Jul 26, 2015 - 6:55 AM - by sai tyrus

Ars Technica has a write-up on the new Doom at Quakecon:

Quote:
...the two Doom matches I tried quickly congealed into a slick six minutes of explosions and emancipated body parts. The only other negative bits were a few unfortunate solitary periods when my teammates resorted to asking, "Where is everybody?" over the headsets. I wondered the same thing as I found myself wandering for upwards of 20 whole seconds without even seeing them.

Perhaps Id Software has yet to find the proper blend of old school mechanical speed and new school engagement pacing to keep everyone bunched together. In any case, the lulls were rare and short-lived enough to not get in the way of the rest of the excitement. This is a very promising start for a very storied franchise. So far, Doom is fast, exciting, and, most importantly, fun.
9 Replies | 2,380 Views
Battlefield Hardline - Is it Dead? #BattlefieldHardline
Jul 25, 2015 - 2:44 PM - by Emabulator


It's getting hard to find a game on PC and Xbox One.
On PS4 the number of players is low compared to Battlefield 4.
Which raises the question. Is Battlefield Hardline dead?

Click on the headline for the video.
18 Replies | 3,074 Views
Dungeon Defenders II - Loot & Survive Patch Preview #DungeonDefenders2
Jul 25, 2015 - 1:31 PM - by Emabulator

Trendy Entertainment has released a video detailing the changes coming in the Loot & Survive patch for Dungeon Defenders II. The game is available via Steam Early Access.

Quote:
Loot & Survive will be live on Tuesday, July 28th. Nightmare Mode, Onslaughts, a complete rebalance and more is on it's way!

Please expect the game to be down for all of Monday July 27th, when it comes back up Loot & Survive will be released.
Click on the headline to watch the video.
3 Replies | 1,947 Views
Fallout 4 Players Can Romance Companions, Regardless of Gender #Fallout4 #QuakeCon
Jul 25, 2015 - 9:46 AM - by Emabulator

IGN has the story.

Quote:
Update: Bethesda's Head of Marketing, Pete Hines, clarified that you can only romance the human companions.

...

New Fallout 4 details were revealed at a Quakecon-exclusive demo today.

Up to 12 companions will be available to join players in the post-apocalyptic RPG.

Players will also be able romance those companions, regardless of gender.

Strangely, the dozen companions include Dogmeat and Codsworth, a canine and a Mr. Handy robot, respectively. Howard did not specify if players could actually romance the two non-human companions but it can be assumed that might not be the case.
32 Replies | 5,032 Views
Everspace Gameplay Trailer #Everspace
Jul 25, 2015 - 2:17 AM - by sai tyrus
11 Replies | 2,301 Views
Shadow Run: Hong Kong Release Date Announced #ShadowRun #ShadowRunHongKong
Jul 24, 2015 - 6:11 PM - by sai tyrus

Via the latest Kickstarter Update:

Quote:
Hey everyone!

Mitch here, with just enough bandwidth to pull my head out of polishing the game to let you know that Shadowrun: Hong Kong has an official release date! During the Kickstarter, we estimated that we would release the game in August… and that’s why we’re releasing the game in August!

August 20th, 2015 at 10am PST, to be specific. On Steam, GoG, & Humble.

Estimating, scheduling and delivering something as complex as SR:HK is tough and I’m extremely proud of the entire team for their focus, dedication, and hard work. I’d like to say a special thank you to our ace Producer, Chris Klimecky and my co-Director, Mike McCain for their work in getting the game to you on time. Mike joined me at the helm a ways back so I could dedicate more time to writing, and his work has been first rate - just like it was on Shadowrun: Dragonfall and Shadowrun: Dragonfall - Director’s Cut.

The game’s really coming together and it’s amazing to see the team’s hard work and creative collaboration on-screen. Making games is an incredible challenge but making games with these folks is an absolute pleasure.

We’ll be sending out another update in the next couple of weeks regarding how to get your keys from BackerKit and an update on all the remaining Kickstarter rewards.
8 Replies | 1,897 Views
News Archive
Title, Username, & Date Last Post Replies Views
Bombshell - QuakeCon 2015 Gameplay Video #Bombshell
07-24-2015 04:51 PM
07-26-2015 01:33 PM
by Scherge
6 1,800
Silent Hills' Kojima, Del Toro Still Plan to Work on New Project #SilentHills #Kojima
07-24-2015 03:24 PM
07-25-2015 09:39 PM
by JazGalaxy
2 1,776
GameCube Buying Guide & Best Games
07-24-2015 12:22 PM
07-25-2015 09:10 PM
by brandonjclark
18 2,476
Victor Vran - Launch Trailer #VictorVran
07-24-2015 12:21 PM
07-27-2015 12:34 PM
by Emabulator
10 2,766
NHL 16 - Gameplay Series: Control the Crease Video #NHL #NHL16
07-24-2015 11:26 AM
07-24-2015 10:48 PM
by BeachGaara
6 1,623
» Log in
User Name:

Password:

Not a member yet?
Register Now!
» Online Users: 217
4 members and 213 guests
Cleric2k7, Meusli, Scherge, subroc
Most users ever online was 4,135, 07-26-2015 at 07:47 AM.
» Donate!
to EvAv!

Free yourself
from the Yellow.

Join the Orange side!

Click Here for details.

All times are GMT -7. The time now is 05:06 AM.